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Flame dragon 2 legend of golden castle
Flame dragon 2 legend of golden castle




In each room you will encounter a monster, guarding one or more chests, which contain the Golden Talismans and Silver Daggers, you must collect in order to defeat Zagor. You will also find secret passages and treasure. Both of these dungeons have corridors filled with traps and deadly monsters that attack the unwary. Players enter the "Chambers of Death", then explore deeper into "The Halls of Fear". If it was higher than the enemy's STRENGTH the enemy lost a STAMINA point, and so on. To gain a Chest it was necessary to defeat these monsters, and this is where the first use of the microchip referee came in:Īt this point the player compared the number the referee decided on and compared it with his own STRENGTH. The Tower Chests were each in rooms dotted around the dungeon and containing monsters of various types. Therefore, in order to be able to fight Zagor, it was necessary to acquire Tower Chests along the way, in order to lower his attribute scores accordingly. The players had STRENGTH scores, which appeared to be the equivalent of Skill from the Fighting Fantasy mechanics and STAMINA scores (always 6 to begin with). Each weapon has a particular value so for example a Hero who buys a Sword (+2) and a Shield (+1) would have a Strength of 4. All players heroes started the game with a Strength of 1. Strength represents a Hero's fighting ability which increases with the addition of weapons or armour. Healing potions and spells could be found within the game to restore lost Stamina. Stamina represents the Hero's ability to sustain wounds Each Hero starts with the maximums Stamina of 6, which would be reduced by attacks from monsters and falling into traps. Įach Hero in the game had two main characteristics: Stamina and Strength. Movement was restricted to up to three squares per turn. The objective of the game was to reach Zagor and beat him.

flame dragon 2 legend of golden castle

The microchip would then randomnly pick who began. The character and placed it on any starting square.

flame dragon 2 legend of golden castle

  • One spell card was then dealt to each player and the rest of the pack returned face down next to the gameboards within reach of all players.
  • This was much the same as an Adventure Sheet from the Fighting Fantasy gamebooks. These Character Sheets are also used to record the Strength and Stamina of attacking monster. Equipment, Gold, Stamina and Strength are marked on each Character Sheet with tokens. The spaces on each Character Sheet limited the amount of equipment a Hero may own.
  • With a Character Sheet a Players Hero would record his/her Strength, Stamina and equipment.
  • flame dragon 2 legend of golden castle

    Other names for the game outside of the UK were Legende von Sagor, and Die Leyenda de Zagore.Īdvert for the game in the back pages of Legend of Zagor Mechanics Choosing a Hero Īt the start of the game you had to chose a Hero ( Barbarian, Dwarf, Wizard or Warrior): The game was for 1 - 4 players, with a playing time of around 60 minutes. Using microchip technology, Zagor would speak to the players throughout the adventure, issuing commands and running combats against his minions. It is in the Crypt of Zagor, where the Warlock himself was faced. In the game each player assumes the role of one of four Heroes who must attempt to defeat the Undead Warlock Zagor within the dungeons of Castle Argent (in the advert in the back of the book Legend of Zagor, it incorrectly states that it is set in Firetop Mountain).






    Flame dragon 2 legend of golden castle